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Old 12-13-2004, 09:39 PM
Muuss
Dragon
 
Join Date: May 2003
Posts: 539
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These are setup directly in the source code, you will need to recompile it if you want to change the values. The numbers you have to write aren't the number of items, factions or types you have, but the highest ID of the item, faction or type in their tables (gonna make a short tutorial for this).

in NPCFactionList.h
#define MMF_MAX_NPCFactionList_ID 50000

in Items.h
#define MMF_EQMAX_ITEMS 85000

in NPCTypes.h
#define MMF_MAX_NPCTYPE_ID 400000

etc...
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