No no no, for the example above I did 6 and 15. They are NOT real EverQuest data values, I just used them as an example. If I was to make it like real EQ I would have done 30 and 64, but that would of taken up more space than was needed. So that gives the basic idea of what EQ is doing to give you weird bogus data. If you want to see what it's accually going over on EQ ATM then do that on an old EQ packet with the new structure =P
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