Sorry to post to a 2-month-old thread, but I just realized this, and thought it might be helpful for others to know:
Quote:
Originally Posted by cofruben
why not just use $item1,$item2,etc...
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If you use the ($item1==x) && ($item2==x) syntax like you suggest, then the player has to hand the items in to the NPC
in that exact order.
If you use the ($itemcount{x} == 1) && ($itemcount{x} == 1) syntax, it doesn't matter what order the items are handed in.
Basically, using $itemcount is more player-friendly. The only time I can think of to use $item1, etc would be if you were designing some evil quest where you wanted to penalize the player for not handing in the items in the specified order...