Quote:
Originally Posted by MOG
Thanks. This worked fine. I was able to load the zone and move around it with mouse and arrow keys. It gave me a better understanding of where OpenEQ is at right now. There is no gravity, no animation and no collision. So right now it is strictly a zone viewer but very interesting. What will be added next? Lights?
It might be a good idea to add some basic bounding boxes so you can move around a zone without going through walls.
I like the project, so far it looks competently made.
MOG
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Next thing I'm going to add is collision detection, then probably networking so we can get some basic stuff working, then animations (ugh.)