There are servers like that where your whole guild could remake all their characters then go walk around time or anguish, but the mobs would not behair like the would on live, if there even there at all.
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Finally, one of THE biggest problems I see with servers is the inability for new players to just jump right in the action. If a legit server(without #zone) has races just start in their starting city, chances are, you won't find someone to group with unless your friend is making the same race as you.
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Not being able to find a group immediatly is not a problem. You dont need a group untill the teens, and most quests from the old world are soloable, not to mention have great writing and great characters and include mysterey and thought required to complete, not like the 2004mmog quests/eqlive newbie quests. If you play long enough to solo to the teens, which is totaly possible, and the server has an average 15 players your bound to run into someone, and since its free you can have all your friends play. Also on the current classic servers, you dont ever have to group or raid because the mobs arnt as strong.
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the zones will never go back to the way they were in classic EQ unless a server handed out warez which we also know is completely illegal
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You mean like exactly what Winters Roar, Scourp2k, and Krushers are doing?