Not really, It probably just makes everything a valid LOS location since the file format is invalid. (as in nothing in the zone blocks LOS)
In order to get a correct map file, there is a utility in the CVS under utils called azone. compiling that program and running it on the .s3d zone file will generate a true .map file
Last edited by DaSquishy; 02-26-2005 at 04:23 PM..
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