Thread: quest::me
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Old 03-08-2005, 05:50 AM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
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lol, nice...


quest::say:
entity_list.MessageClose_StringID(this, false, 200, 10,
GENERIC_SAY, GetCleanName(), buf);

quest::me:
entity_list.MessageClose(initiator, false, 200, 10, str);

arg 3 is the range... so yes, they are basically exactly the same thing excep one comes through via a string ID, while the other is a direct message.
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