Are quest script IDE's really necessary? I mean come on, its not even real perl half the time, its just a series of if statements and a bunch of commands we threw in. I hardly see any actual usage of perl in quests. Point being -- for such a task, I would think that even notepad or gedit would suffice. If you want a list of commands embedded into EQEmu,
check questmgr.h. I would find it more of a hassle to go through a string of menus to select the commands and events I want than to just type it out in a simple text editor.
My point of view, anyhow.