you can track special data per player by putting it into the extended player profile (extprofile), as long as you do not need access to it when they are not logged in.
you can set a persistent timer on a player using ptimers. theres a lot of examples in the code.
the guildwars object was not in a DLL, just a special code object. the GW code is floating around out there, but isnt too useful.. their DB was where most of the 'hard' work was... anyways, I do not recommend the way guildwars did their crap... impossible to maintain.
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