Quote:
Originally Posted by ichijin
I looked into the position update. It was expecting 38, the packets were actually comming through as 36/37. It said to correct the structure by commenting out line 36. I downloaded the head release off the CVS, and the packet structure is only 26 in that one. Heh. I know C++ decent enough, but never done graphical things (and havent learned networking yet), so I am not sure if I will be able to fix it or not.
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Hehe..I just started using C++ the other day and have managed to fix the problem with my zone.exe compile. After finally figuring out what file they were talking about of course!(Something like packet??) Anyway I put the // marks right where it say quote me out and boom..Fixed.
As for zoneperl, my compile crashes just like the fixed zoneperl I DLed the other day..So Im 99.999% sure its my version of active perl wich is causing the crash. For now though I am playing with the great new options available in the zone/features.h file! We got em running/Calling their friends/And a whole train coming after me if I dont chase em down and kill them first!