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Old 10-10-2005, 06:45 AM
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Dr Zauis
I know how to fix that!
 
Join Date: May 2005
Posts: 447
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Originally Posted by Dr Zauis
Gee..If it could be possible..(Comment to Cavedude)Could it be a complete zipped folder or something??(no sourcing involved) I dont know what Im doing wrong but it seems tha with your last database release I try to source and I keep getting some sort of pathing(spawn IDs maybe?) IDs errors..Seems everything before luclin expansion is affected. I have NPCs walking in skeletons place. Three Fippy_Darkpaws..ect....
OK..I used the installer and it sourced the DB for me..Hmm??? I guess I did it right then the last time cause Im having the same issues with 3 Fippy_Darkpaws...NPCs walking in wrong grids..ect..So Im assuming for now this is the way the DB was "meant to be".

So that leads me to this question...Is there a way to use RC-1 and source in the luclin spawns from Cavedude DB??? Maybe just 1 zone at a time??
If not...Wow I saw the quest editing program in the server files...Seems like its created with Delphi..Seems like its communicating with MY DB! If so and I could get the source files for this prog I could write a program to do just what I want.

Also...WOW..In the server files there was only zone and no zoneperl so I booted 5 zones and the zone provided loaded quests! It works like a charm!

How can I compile a zone like that from the source files?? Where it will load quests I mean.. I tried compile zone but no quests..

Thanks..

EDIT>>OK..So now I know how to use sql queries to create the DB I want..
Dont need to make a prog for that LOL..
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Last edited by Dr Zauis; 10-11-2005 at 12:55 PM..
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