cfg files and db safe coords
Okay here is the deal. I was having problems with not getting to the safe coords that I put in the db and found that the emu has to see a cfg file for it to use the safe coords. So I took a known good cfg file and then create 1 from the ingame command and compared them. They where about 38 bytes off. So I took the know good one in hex edit and copied the extra stuff over to the ingame cfg file. Viola. Now the game is using the cfg file and it is using the db coords.
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