Thread: 0.6.4 DR1 bugs
View Single Post
  #7  
Old 01-13-2006, 10:39 AM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
Default

I think I fixed the buff zoning problem last night. Check it. and FYI, the buffs are still applied server side, you just dont see the effects client side.

I disagree with the statement that all buffs stack on live. I know at least beneficial buffs are subject to the "the better spell overwrites the crappier one if they offer the same effect". I need some very accurate information (preferably with 3rd party proof) about how buff stacking should work, for beneficial and detrimental spells.
Reply With Quote