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Old 02-22-2006, 01:44 PM
MysticDeath
Sarnak
 
Join Date: Jul 2005
Posts: 58
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Well d*** that sucks... Rawr >.< i wish i knew what the devs knew, so that i could fix it myself... but unfornatly im not that good at C/C++ yet, im like moderate at it, i couldnt be able to find the problem and fix it myself lol...


would there be any way for me to look through the source code of the new version find where the spell fix is located and like use that to patch over 0.6.1 so that spells are fixed and 0.6.1 would still work??
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