Thanks for the info.
I understand what you illustrated about how the "value" column is how much faction is gained/lost by a player for killing a mob and how if "npc_value" column is greater than 0, the NPC will assist and if it is less than zero, then the NPC will attack.
But how does that relate to the faction category table I listed above? On that table, values greater than zero would be "Indifferent" thru "Ally", while negative values would be "Apprehensive" thru "Scowling". As you stated, only "Threatenly" and "Scowling" are K.O.S.
Does the value of npc_value relate to the faction categories table in any way? If so, that is what I don't understand at the moment.
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