Personally, as the parent poster stated, I would find it _very_ cool if there was a server made with the collaborative effort of all our best administrators and developers under some kind of guideline and administration (so there isn't disputes between person a wanting to do something different than person b). But it would take a lot of work, communication and agreeability(important!) among the involved persons. Unfortunately its been my experience, however, that if there is more than 2 or 3 people working on a project, theres always going to be conflict which will eventually break up the server for very selfish reasons.
Besides, as already stated, most server ops and developers here using EQEMu are such because they have a vision and they want it done their way; they do not want to work in a group. Even if they wouldn't mind -- it would be near impossible for them to decide on a common vision, at least.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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