Did you type whatever is in the brackets? Are there a bunch of folders with the zone names in the EQEMu\quests folder?
For example, the NPC says: "Hey there newbie. Care to [do some quests] for me?"
Then all you have to do is type whatever is in the text brackets to trigger it. So type
do some quests or
I will do some quests. If you can't seem to find the trigger for the NPC, just go to your EQEmu\quests folder and look for the NPC's name in the zone he's in. Then just open up his .pl file and take a peek.
I noticed that some of them are messed up. So either that NPC doesn't have the quest or you have to type something very specific. One example was like so...
Talorial_D-Estalian in Neriakc
Quote:
sub EVENT_SAY {
if($text=~/Hail/i){
quest::say("On what grounds do you think you are welcome to address me like that vermin? I am afraid you will have to prove yourself to me before I can treat you with any respect. Do you feel that you are [worthy] to stand before me?");
}
if($text=~/what worthy/i){
quest::say("Very well then. you are lucky that I have been looking for some sort of an apprentice to help me out in gathering some hides from those nasty halflings. I did have a young one as yourself working for me before but unfortunately they didn't work out as you can see by looking at this autopsy table. I would hope that you will complete my [tasks]. for your sake.");
}
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I couldn't trigger the next part for the life of me in the game. The reason why is because in order to trigger the next quest sequence, I had to type
"what worthy". Now I don't know about you, but that doesn't even make sense, lol. So what I did was just deleted the
what part of
what worthy to make it more generalized. Now all someone has to do is either type "I am worthy" or just "worthy" to trigger it. It works better this way because if the trigger text is somewhere in your text, you can move on.
Hope this helps.