prolly the easiest thing to do about the string IDs is to just go back to sending the entire message ourself instead of using the stringID stuff... the hardest part would be updating the altadv_vars table to have the correct 'name' column (hasnt been updated in a long time), and then loading that field up from the DB so we can use it to make these messages.
I havent been able to figure out what they are not persisting across zones properly, I suspect its the AA storage in the player profile, but I have compred them across versions and theres no difference.... so either they are not getting stored into the PP properly, or we are sending some packet later (like SendAATable()) which is overriding the values stored in PP and breaking things.
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