Still trying to figure out where the problem might be, any Devs tell me which files to look under to see where updating the attack speed of an npc would be? i checked the op_code lists and didn't see anything that had to do with attack speed at all, and i know it has to be the source since it works fine on pc's, not on npc's, and you can't adjust the npc's attack speed at all via any means... i just don't know the layout of the source well enough to know which files to look into... I'd like to at least take a stab at it myself but i need to know where to start looking... any help would be appreciated
