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Old 08-18-2006, 09:25 AM
Thristam
Hill Giant
 
Join Date: Jun 2006
Posts: 117
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* Rabid Bear - Type: Activated, Refresh Time: 120 mins.; Max - 1; Cost - 5; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability turns you into a Rabid Bear, boosting all of your offensive capabilities.
* Rampage - Type: Activated, Refresh Time: 15 mins.; Max - 1; Cost - 5; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability will allow you to strike everything in a small radius.
* Rapid Feign - Type: Passive; Max - 3; Cost - 3; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability reduces your reuse time on feign death by 10, 25, and 50 percent.
* Return Kick - Type: Passive; Max - 3; Cost - 3; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability gives you the chance to automatically perform a bonus flying kick on ripostes 25, 35, and 50 percent of the time.
* Scribble Notes - Type: Passive; Max - 1; Cost - 3; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability will reduce the amount of time that it takes you to memorize a song.
* Singing Mastery - Type: Passive; Max - 3; Cost - 3; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability allows for specialization and improved use of your voice.
* Slay Undead - Type: Passive; Max - 3; Cost - 3; Requirements: Level - 59, Combat Fury at Level 3; This ability will cause your criticals to inflict greatly improved damage versus the undead.
* Soul Abrasion - Type: Passive; Max - 3; Cost - 3; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability gives you increased damage off of the lifetap procs that result from your self buffs.
* Spell Casting Deftness - Type: Passive; Max - 3; Cost - 2; Requirements: Level - 55, Must spend 6 ability points in the General Abilities; This ability reduces the casting time of beneficial spells with a cast time greater then four seconds. The ability levels reduce these casting times by 5, 15, and 25 percent.
* Spell Casting Expertise - Type: Passive; Max - 3; Cost - 2; Requirements: Level - 55, Must spend 6 ability points in the General Abilities; This ability makes it impossible for you to fizzle a spell. The first level affects all spells below level 20. The second, on all spells below level 35. The third, on all spells below level 52.
* Spell Casting Expertise - Type: Passive; Max - 3; Cost - 2; Requirements: Level - 55, Must spend 6 ability points in the General Abilities; This ability makes it impossible for you to fizzle a spell. The first level affects all spells below level 20. The second, on all spells below level 35. The third, on all spells below level 52.
* Spell Casting Fury - Type: Passive; Max - 3; Cost - 2; Requirements: Level - 55, Must spend 6 ability points in the General Abilities; This ability gives you a chance to land critical hits with your direct damage spells. This ability increases your chance to score a critical by 2, 4, and 7 percent.
* Spell Casting Fury Mastery - Type: Passive; Max - 3; Cost - 3; Requirements: Level - 59, Spell Casting Fury; This ability gives you an increased chance to score a critical hit with your direct damage spells.
* Spell Casting Mastery - Type: Passive; Max - 3; Cost - 2; Requirements: Level - 55, Must spend 6 ability points in the General Abilities; This ability gives you an increased chance of making your specialization checks. It also reduces your chance to fizzle (or miss song notes) and increases the chance to lower the mana cost for the spell by 5, 15, and 30 percent.
* Spell Casting Reinforcement - Type: Passive; Max - 3; Cost - 2; Requirements: Level - 55, Must spend 6 ability points in the General Abilities; This ability increases the duration of beneficial spells that you cast by 5, 15, and 30 percent.
* Spell Casting Reinforcement Mastery - Type: Passive; Max - 1; Cost - 8; Requirements: Level - 59, Spell Casting Reinforcement at Level 3; This ability increases the duration of beneficial buffs that you cast by an additional 20 percent.
* Spell Casting Subtlety - Type: Passive; Max - 3; Cost - 2; Requirements: Level - 55, Must spend 6 ability points in the General Abilities; After training in this ability, NPCs will notice your magical activities 5, 10, and 20 percent less.
* Strong Root - Type: Activated, Refresh Time: 72 mins.; Max - 1; Cost - 5; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability will grant you the ability to cast an extremely low resistance Root-type spell.
* Turn Summoned - Type: Activated, Refresh Time: 72 mins.; Max - 1; Cost - 5; Requirements: Level - 59, Spell Casting Fury at Level 3; This ability grants you an AE Fear DoT spell useful against summoned creatures. Each ability level amplifies the damage.
* Turn Undead - Type: Activated, Refresh Time: 72 mins.; Max - 3; Cost - 3; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability grants you an AE Fear DoT spell useful against undead. Each ability level amplifies the damage.
* Unholy Steed - Type: Activated, Refresh Time: 01 secs.; Max - 1; Cost - 5; Requirements: Level - 59, Must spend 12 ability points in the Archetype Abilities; This ability provides you with the power to call the ultimate unholy steed to your side.
* Warcry - Type: Activated, Refresh Time: 72 mins.; Max - 3; Cost - 3; Requirements: Level - 59, Fear Resistance at Level 3; This ability will allow you to make your entire group immune to fear for a period of time based on ability level.
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