for your item turn in..
	Code:
	sub EVENT_ITEM {
	#Cleric
	if($gold==2 && $class eq "Cleric"){
		quest::say("Thank you, this Cleric is among my finest and, will serve you well."); 
		quest::givepet(npcid);}
        #Warrior
	elsif($gold==4 && $class eq "Warrior"){
		quest::say("Thank you, this Warrior is among my finest and, will serve you well."); 
		quest::givepet(npcid);}
        #Wizard
	elsif($gold==6 && $class eq "Wizard"){
		quest::say("Thank you, this Wizard is among my finest and, will serve you well."); 
		quest::givepet(npcid);}
}
 would go with this so other classes cant get the wiz/war/cler pet