Angelox, not sure if this is where you want this stuff, but the mob Garudon has a few issues. One being, even though the PEQ Editor shows the loot tables find, the mob does not spawn with any loot - ever. Tried messing with the values, but cannot seem to edit this loot table in PEQ Editor (web app).
Secondly, I couldn't get the Spirit of Garudon to talk to me until I changed the name of the pl file from "#Spirit_of_Garudon.pl" to "Spirit_of_Garudon.pl". I am not sure yet what the difference is between mobs with # and without. Can you clarify?
I was able to spawn Garudon as expected (minus loot) with the renamed PL file. Any ideas?
Besides that, great work as always.
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