guards attacking mobs
			 
			 
			
		
		
		
		ok i remeber skimming through some stuff and in i seen something about the attack command can't quite remeber the exact syntax but it appears that this could be used to have a mob attack another mob based upon npc name.  Now with that in mind mabey use it in conjunction witht he proximity element so the guards will attack any mob with a specific name when it enters teh guards proximity.  This seems that it would eliminate the setting up of factions to have guards attacking mobs. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 |