View Single Post
  #3  
Old 09-06-2006, 11:38 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

I have this giant "brainstorm" on how to work this out with perl , I just need the nerve to go out and start it all - It envolves a bit of work, with some pretty large scripts. I would have to remove most all spawns from the zone, and start again from scratch, as perl would be spawning them all. Then at the end, it may not even work. These cycles spawn bigger named in the zone with better drops, so they are just the start of what needs to be done.
Anyways, I would have started already, but I'm a bit frustrated with the harbingers/draniksscar map delema; I can't seem to come up with the zones' s3d files so I can generate the maps.
Reply With Quote