I'm not sure if this will be any help to anyone, or if its been noticed already. But (at least so far on the server I am trying to startup), I find that the Crash after Death does not exist if the character's bind point is in a Static Zone that is up, and not a dynamic zone.
The only time any of my Alpha testers have crashed is when the static zone was being reset for something during that time, or when they bound in a Dynamic zone (not sure if it would be ok with a dynamic zone that is currently up.. will test to see)
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