Quote:
Originally Posted by John Adams
What costs are there for hosting a server? Maybe you guys run server-grade machines and your own internet pipe... which costs money. Just curious how the "real" servers run, since mine is on a w/s class machine and Cox highspeed internet, and works fine for low-population servers.
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We did that at first. By the time we had 10+ players on, it was lagging, even after I optimized some code to reduce bandwidth.
We went to a dedicated server which handled the 70+ players on the server very well.