That's pretty much exactly how I picture it, Cavedude. One question though - regarding memory utilization. I [assume] with items, the higher the item ID, the more memory it takes to load them all in... I assume this because of the 100k cap. Now, do NPCs have this same memory issue when a zone boots or is made static? Say you have 900 NPCs in zone 123, so NPC id 123000 - 123900. Then add 500 roamers (totally exaggerated populations, i agree) starting at 800000-800500. What will happen to that zones memory consumption? Will the zone allocate RAM for all the empty (but possible) spaces between 123900 and 800000?
I'm having a brain fart, so forgive me if I am totally on crack at the moment. I love publicly humiliating myself. Chicks dig it, too.
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