Quote:
Originally Posted by John Adams
Another thing to review after your kill is the field in spawn2: timeleft. I believe that is a millisecond-til-respawn counter. It should match to the amount of time you expect your mob to respawn... but I've seen some problems here while working out the spawnevents stuff. Unexpected results sometimes, which could all boil down to my lack of understanding.
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I believe that the timeleft variable is maintained by the server itself. When creating SpawnGroups you should not have to set this variable.
You can read more about this table at:
http://www.eqemulator.net/wiki/wikka...DBSchemaspawn2