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Old 12-17-2006, 12:18 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by bufferofnewbies
no ID is put in so the system will add them sequentally automatically for different users for their database incase the ones chosen by the creator used something that person already had. I have been doing this also with mine, so there will be fewer conflicts incase someone has been doing mods on their own servers.

But if anyone downloads yours, they will then have your setup and can follow it along in progression. The ID skip is really just so more people can use if they arent useing one of the dbases available for downloads. Of course, the same might be said for doorid. But if someone has been doing door mods to a zone, they probably dont need this insert for that zone.

doorid is the number of the door associated with that particular zone, while ID is just a listing for the database to keep the different doors seperated in their information, if any happen to be totally similar. the doorid field does seem a bit redundant, but Im sure its useful for something Im missing.
Heh! goes to show how much I know about all this - had I known a while back, I'd still be making MySql updates for the other databases, and there would have been no need for ax_peq database
If you follow all my threads backwords in these forums, you'll see what I mean.
Sql updates like this are of much more value, as anyone can use them for what ever they are doing.
I Imagine the worse that could happen is, if you're not careful and make sure you don't already have the doors, you end-up duping your self?
Anyways, I'll add this to the DB for the next time I post an update.
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