View Single Post
  #40  
Old 01-09-2007, 02:46 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

Regular public PEQ updates aren't going to happen. The simple fact is most of the community are NOT developers or world builders and need to be led through everything step by step. If this wasn't the case I never would have created the installer. This being what it is, I really don't want to support every db release we put out. And believe me, I will be expected to. Will releases be faster than what we are normally used to? That is one thing I am hoping to accomplish.

Likewise, the database will not be released in its current form. It is not where we want it to be right now and because of the above a mangled database will only flood the forums and my inbox with support requests. We are, however working towards a release. When this will happen I can't tell you. But, our objectives are simple. We want to do some more bug correction in all the zones up to and including Luclin, and we want to get every Epic 1.0 done. Once that happens expect a release and PEQ to begin heavy work on PoP/LoY.

Next, PEQ is going to continue to function as it always has. Meaning, the server will always be up for development. Having a centralized database is the only way to properly develop when we are talking about multiple people. A CVS/SVN style system simply does not work in this situation.

If you wish to help out, come to the PEQ forums. http://projecteq.net/phpBB2/ Browse some of the bugs, if you have fixes, submit them. If you have additions, submit them. When I get time, I promise I will do my best to include them. You don't need database access to do this, especially since the currently released Luclin database will give you a great idea of our ID and table structure. If you wish to have more direct access to the db or become a member of the beta team (access to weekly db dumps) and feel you have the skills necessary then all you have to do is ASK ME. This is something very few people have done so far. I have also asked a few people to join and most times I've been rejected.

To clear things up, nobody on the PEQ team said we have all we need. In fact I mentioned we are missing logs for most of LDoN and for nightmareb. That's a lot of zones! In addition, I have yet to find any working logs for many instanced zones later then LDoN, new bazaar, and nektulos (or middle Nektulos if you play Live I've been told) Secondly, nobody ever said we will update our tools as necessary. We only work on the db and occasionally add a submit to the server core when we need it. No work is done on any db tools by PEQ. We don't have any unreleased tools for db development. What we have, you have and yes our current tools like yours do not work with Live packets, only older log collections.

The PEQ database does have spawns for most of the zones our client supports. The above mentioned zones are exceptions. This just recently occurred. 90% of these zones were a gift from FNW. When he handed PEQ over to me, he sourced all the logs he had into the db so they wouldn't go to waste. Thank him! To avoid any misunderstandings, FNW is still an active member of the EQEmu community, he just prefers to work on the code. The other 10% of the zones came from what I had popped in my database.

To conclude, I feel my method is fair. The best way to help is by dropping changes on the PEQ forums. You don't even need to play on the server, our players are great about leaving bug reports or ideas of what they feel needs to be changed. If more people did this, we'd be able to release what we have faster. I'm never going to tell you what you need to work on either. If you see something that needs work and you feel you can do it, then go for it.

I am open to suggestions. If somebody as any other options, I am willing to listen.
Reply With Quote