View Single Post
  #3  
Old 01-20-2002, 03:09 PM
madborg
Banned
 
Join Date: Jan 2002
Posts: 322
Default

Quote:
Originally Posted by Nefarious


Do you knwo where we can download the 3D maps?
I don't know where there is a set of such maps. I had to make mine by using eqinside, zoneconverter and zone2map. Each file is over 2 MB uncompressed so it can eat up a lot of disk space and right now it's not that useful since it doesn't really help with the zoning problems -- or at least I don't think it does.

I will have to read the code to see where the maps are used, but I suspect only in the mob movement code.

**added**
skimming the code I see in zone/net.cpp

that map.h is used

and later the call in net.cpp

map = Map::LoadMapfile(zone_name);

and in zone/Map.cpp is where you can find the map methods.

The affect files are probably:

net.cpp
client.h
npc.h
npc.cpp
Reply With Quote