container IDs are a part of the recipe for the emu.
It's needed so the emulator can figure out which container is needed for each type of combine. I 'think' it is the only place that checks for the container type, so I'd not remove any without invalidating the recipe itself.
I haven't really done much with the tradeskills sections yet, so this is all conjecture on my part atm. Take it with a grain of salt.
(edit: spelling)
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