Been forever since I was doing this last but as I recall I figured it out to be something along the liens of that if you have too many of one type of mob with the same name, such that the A_Small_Rat01 goes all the way to A_Small_Rat99 then you try to add another, it won't because the id gets messed up, but if you do it Angelox's way it bypasses that issue for some reason... I don't know my memory is a little fuzzy but check into that and see if it's due to the quantity of the same mob type you've put into the zone...
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