thanks, this is what i was thinkign too, doign it the manual way so to speak.
I am prety sure this will work, thought this requres you to make an If case for each instance..in otherwords if there are 26 instances, you would have make 26 IFs =)
thinking in terms of VB it would be nice if i could writen something like this:
For x=1 to $itemcount{1001}
{
quest::exp(100);
}
in theory this should be able to handle unlimited number of items. But of course if perl quest system can handle such coding, which i guess it is not =)
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