Nice, I can see it looking like an EQ NPC already - with that eq style.
When I do UV texturing, my workflow goes like this -
I create textures for various body parts and fit them onto the models within Truespace 7.5. If it does not fit right, I remake the texture in PSP.
Things like eyes I hand draw and paste onto the model, but the model needs a quad shaped like an eye, which I model in.
Good work
GeorgeS
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