Eqemu_Config
<?xml version="1.0">
<server>
<world>
<shortname>TheWar</shortname>
<longname>The New War<longname>
<!-- Only specify these two if you really think you need to. -->
<address>192.168.1.50</address>
<localaddress>127.0.0.1</localaddress>
<!-- Loginserver information. -->
<loginserver>
<host>127.0.0.1</host>
<port>5999</port>
<account></account>
<password></password>
</loginserver>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>kowe99888kkk77iwud</key>
<!-- Enable and set the port for the HTTP service. -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>
<!-- Database configuration, replaces db.ini. -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password>password</password>
<db>ax_classic</db>
</database>
</server>
Loginserver.ini
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.
### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.
### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.
# READ README.TXT
[LoginServer]
loginserver=192.168.1.50
#loginserver2=newlogin1.eqemulator.net
loginport=5999
#loginport2=5999
worldname=The New War
worldaddress=192.168.1.50
locked=false
#account=
#password=
[WorldServer]
Defaultstatus=
Unavailzone=
[ChatChannelServer]
worldshortname=
chataddress=
chatport=
[LoginConfig]
ServerMode=MiniLogin
ServerPort=5999
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