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Old 06-28-2007, 11:57 PM
Irreverent
The Solo Server
 
Join Date: May 2007
Posts: 416
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I have another post on this in the windows server group. I think its just that the npc/loot is being loaded at the same time. If you can make sure the mobs load first, then take their table and then give it to them instead of instantly give. Perhaps then they'll wield items correctly.

However, interesting i was running a GM event, when summoning chars it defaults to a hum/male when texture not found, it was wearing the armor at least! So for some reason weapons and armor are different. I remember seeing on an old version it would check something on the npc_types table that had a value to tell weither to show wield or not. Perhapse that's broken and in fact its just defaulting to 'do not show'?
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