Quote:
Originally Posted by inkubus
snprintf(tmpstr, sizeof(tmpstr), "%s%s%i", zone, spawn->GetName(),Timer::GetCurrentTime());
This is what was causing my problem. You guys should really remove the zone bit. Alot of people use long names in their npc's names. Perhaps just have the ZONEID instead?
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What do you mean, "Long Names"? Like first and last? If so, you should use Long_Name <- underscore. The emu will remove the _ character when it displays back.