Update:
Numerous entries in the code talk about not using LOS check when casting a heal. Not sure why? Anyway I am in the process of setting up my dev env for building a working executable. I have made some code changes that may fix this. I plan on implementing a switch so that you can turn LOS for heals on or leave it off.
I just need to do a build and then test. This week is midterm week for me so cant promise anything soon. But rest assured I am working on it
