Quote:
Originally Posted by Magoth78
Important stuffs about EQoffline.
As I'm actually working on the next update wich will have 3 important changes, I would like to have your advise.
1/ The mana regen.
As you ve probably noticed, some fights are really easy in raid. That's because the bots do exactly what they have to do under certain situations. But that's because, also, of their mana regen. To give more fun, more challenge, I could drastically remove the mana regen of the bots. But that will mean that we will have a real downtime instead of the actual version wich is more arcade.
2/ The bot melee's damage.
Actually, if a bot uses a crappy weapon or a very good one, the damage output is the same. STR/AGI/DEX etc... are not criteria for the melee output in the actual version of EQoffline.
Looks like some peeps want to keep the melee damage like it is right now while others would like to make it so it will force the player to equip his bots with the right stuff.
I think it could be more fun to make the melee dps depending of the stuff, caracs and buffs...
3/ Bots managment
In the next update, you won't be able to spawn two times the same bot in a zone.
Also, someone asked me to make the command "#bot spawn" unavailable if we're engaged. What do you guys think about that ?
Mag
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I would suggest a command that can turn these features on, or off. Maybe something like:
#bot regen low
#bot regen high
Or
#bot use item damage on
#bot use item damage off
I think this would work well, then if you did not want to use these options you wouldn't be forced to
