View Single Post
  #4  
Old 08-14-2007, 10:51 AM
inkubus
Hill Giant
 
Join Date: Feb 2002
Posts: 146
Default

Found it,

in aggro.cpp
(below: int16 spell_id = spellid
line 989 replace:

int16 AggroAmount = 1;

with:

int16 AggroAmount = 1;
if (IsHarmonySpell(spellid))
{
AggroAmount = 0;
}
Reply With Quote