Quote:
Originally Posted by John Adams
Warnings do not matter much. There are lots of 'you shouldn't compare this value with that value' warnings that are just that; warnings. Errors are the only show stoppers. Worst thing that could happen with a warning is the code is not as optimized as it could be, but for Emu, it's negligible.
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Or as i discovered, points where a user can use a bufferover and inject shellcode.... remote code execution :(
But yeah, see my previous post, I just felt the need to demonstraight why warnings are there for a reason

Nothing against you of course
- froglok