Again, another not-so well thought out response from me, but here's my feedback. Anytime you add encryption to a datastream you are definitely going to slow it down (encryption, right?) While I am all for tightening security holes in the current emu, I am not sure SSL is the solution. Maybe to prevent packet gobblers.
Tell me this, would a server admin need to register their server with a CA, apply for an SSL cert that expires, then apply it to their server - then, all clients expecting to connect have to install the cert as well?
We're using a cert @ enbemulator now, and it has been a super gigantic nightmare for most "common" players to get it set up. Just some thoughts.
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