Personally, I am in full agreement with getting the train back on it's tracks - fixing the existing problem, not scrapping it and starting all over. I feel the incredible amount of disrespect being shown the existing devs is what is astonishing. No, they do not sit at their terminals 12 hours a day pumping out code for EQEmulator. They are also not a team of 20 devs, but a fairly small handful of people who do this when "life" allows them time to do it.
This is not a professional dev team. The root problem here is not "where is FNW, Doodman, Rogean", etc. It's "Why is there no interest in other c++ savvy developers jumping on the bandwagon to help EQEmu?"
That answer is simple. There is no interest (by comparison to other EMUs) in EQ anymore. It is just too old, and anyone who ever played this game originally has to at least be in their early 20's now with no time to devote to this project, jobs + family + life = no gaming. Interest in EQEmu for most it seems is like wanting to go back to Sea World again to try and recapture some feelings of wonder and amazement when they were a kid.
Froggy, I am not trying to be negative, but realistic. But I cannot see how threatening to splinter the project, take over, push the old dudes out, and somehow expect there to be a platoon of fresh new devs to carry on their work is going to help. I see very few new dev types stepping up to simply start adding to the current functionality - only crying that the devs don't communicate.
Let me ask you this; If all you ever saw when you came to the community forum is "arrogant devs" "devs don't care" "devs don't talk" "replace them they suck" and an assortment of other insanely disrespectful outbursts from people who generally don't do shit but run their mouths, why would you want to communicate or help any longer?
If our mission here is to make this community more dev-friendly, meaning show some f__cking gratitude for the efforts made thus far, and try and help the existing team get back on track, I am all for it. But any movement towards splintering, branching, "forking", and I (as a community member) will be done here entirely.
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