It doesn't, I'm not sure what's going on there, the only code that modifies the npc_types table that I can recall off hand are specific commands.
If my code did not work then I think there's something more wrong than merely we're not cleaning up the pets when a client leaves the zone, that means an entirely new npc is made when the client leaves and the normal pet depops with the client.. which lol I dunno I'd be kinda stumped on without being able to duplicate it locally.
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