Like Cavedude said, most of them just have the Z coords too high, thats why they get popped into the zone safe coords. The grids are ok, so once you set the z-coords right, then the problem is solved. It's only about 11 of them that are like this (4 digit numbers) .
You can run this;
Code:
SELECT * FROM spawn2 where zone = "feerrott" order by z
In your MySql Query Browser, the first 10 on top are what have the wrong z coords. can just change z coord to -35 and that will fix the most of them. a few zombies are in the water, I don't think they belong there, but at least the ghosting stops. Probaly can move the few zombies to a land position.
EDIT:
Anyone who's running any of the old database, like EQ or an old PEQ, can fix that problem in Feerrott with this change.