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  #23  
Old 11-02-2007, 09:31 PM
Magoth78
Discordant
 
Join Date: Jun 2003
Posts: 345
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If you want to see the name of the NPC showed instead of the name of the Lootable, then change the 2.3 of my previous answer to:

2.3/At the end of the file (command.cpp), add the function's code
Code:
void command_showdrops(Client *c, const Seperator *sep)
{
    if(sep->arg[1][0] == '\0'){
        c->Message(10, "Bad argument, usage #showdrops [itemID].");
        return;
    }
 
    int itemID = atoi(sep->arg[1]);
 
    char errbuf[MYSQL_ERRMSG_SIZE];
    char *query = 0;
 
    MYSQL_RES *result_lootdrop_id;
    MYSQL_RES *result_lootdtable_id;
    MYSQL_RES *result_npc_name;
 
    MYSQL_ROW row_lootdrop;
    MYSQL_ROW row_loottable;
    MYSQL_ROW row_npc_name;
 
    int npc_numbers=0;
 
    c->Message(0,"Item %i drops:", itemID);
 
    if (database.RunQuery(query, MakeAnyLenString(&query, "SELECT lootdrop_id from lootdrop_entries where item_id=%i",itemID), errbuf, &result_lootdrop_id))
    {
        while ((row_lootdrop = mysql_fetch_row(result_lootdrop_id)))
        {  
            if (database.RunQuery(query, MakeAnyLenString(&query, "SELECT loottable_id from loottable_entries where lootdrop_id=%i",atoi(row_lootdrop[0])), errbuf, &result_lootdtable_id))
            {
 
                while ((row_loottable = mysql_fetch_row(result_lootdtable_id)))
                {
                   if (database.RunQuery(query, MakeAnyLenString(&query, "SELECT name from npc_types where loottable_id=%i",atoi(row_loottable[0])), errbuf, &result_npc_name))
                   {
                        while ((row_npc_name = mysql_fetch_row(result_npc_name)))
                        {
                            c->Message(0, "NPC- %s -- Loottable: %i",row_npc_name[0],atoi(row_loottable[0]));
                            npc_numbers++;
                        }
                   }
                }
            }
        }
    }
    if(npc_numbers == 0)
        c->Message(0,"0 NPC found. 0 Loottable found.");
    else
        c->Message(0,"%i NPC(s) found.",npc_numbers);
 
}
Mag
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