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Old 12-18-2007, 04:05 AM
meshershark
Fire Beetle
 
Join Date: Dec 2007
Posts: 9
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Ah, thanks for those links. I couldn't find those looking through the EQEmu site for some reason. They really help.

I figured out why the Rules weren't working. I overlooked that the insert command I copied used ruleset_id 2 in rule_sets but the command I copied to insert the rule_values used ruleset_id 0. I changed the 2 to a 0 in rule_sets and now the rules seem to be working. In hindsight it seems obvious those need to match; I just didn't catch it because I copied both commands from the PEQ CVS sql files and assumed they were correct.

Now I can play with enhanced HP and Mana regen, so I can solo well without using #invul (which I hated resorting to). Since crowd control spells and abilites are iffy in EQEmu/PEQ, I felt I needed a boost to make it truly solo-friendly. The upped regen will help in tough fights and also reduce downtime (which was tolerable when grouping with real people but just tedious when soloing). I also lowered mob HP across the board to make fights shorter but not so short that I miss skillups or lose the feeling of truly engaging in battle (versus wading through paper targets like a god).
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