I boot all "common areas" static, and the rest are supported by 20 or so dynamic zones. So that's around 60 total. My FC5 Linux server barely notices. Then again, it's all about server load. When I had Abyss running for a while, with up to 20 players on all over the world, I did see some utilization - but still nothing to make me freak out and think I needed to split my zone servers up.
If you are running a small, private server, nothing really "needs" to be static, unless you're trying the night/day/boat stuff that might be effected by dynamic zones going to sleep.
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