Suggestions & Comments
I might not have the "programmer" tag, but here's my 2 cents:
- On open:
- items_Types.xls error popped stating not there.
- Quest Tab:
- Fairly easy to make. Use the sub folders to separate by zone, then the title of the .pl files as the names of the quests. I believe there is a PERL plug-in for VB, though I'm not 100% on that. If there is, then that could add editing functionality inside the program.
- Visual Stuff:
- Name, AC, Haste, and HP all have a weird upper line that goes across the top of the box. (Obviously where the text box where the title is sitting.)
- Search button could use some breathing room so it is not flush with the box it is in.
- Main window (in my opinion) should not be resizable, instead make it flush with the tab set; upon maximize
- Use the bottom scroll bar of search results only as needed. Remove if not needed. (Makes it look cleaner.)
- Search Code:
- One thing I noticed. Does the code for the search rely on all the boxes? For example, Class == 'Bard', Level == 1, Price == 1, and Name == 'Chant', click search and nothing comes up. (Looking for 'Song: Chant of Battle'.) For flexibility, I'd suggest putting in a selectable search.
- Easiest way I can think of coding (though it'll make the UI kinda messy) is to have check boxes next to the Search options. Click on means it's used in the search, otherwise not used. This would probably make it clunky though, but this was really only off the top of my head.
- Other way is to have it detect a change in the box. But that'd get tricky because a person might look for a level 20 something and then go back to a level 1, thus breaking it.
That's all I got at first glance. I'll post more if you found this information useful.
Fynmun
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